![]() You can increase max exposure value to something really high like 10,000 or just enabled Extended Luminance Range in the project settings, which will express min/max exposure in EVs.Ħ25 is not a consistent number for the conversion because to go from lumens to candelas, or vice versa, you need to consider the cone angle. It being white is expected because you're using a much wider range of intensities that need to be accounted for. You can't really judge the light intensity by whether or not it looks correct in the viewport until you expose for it.
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